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Holographic floor plan of the datacenter
CAM 02 · The job
Rec
// The job

One file.
One building.
No second chances.

Every run is the same job in a different building. Ten to fifteen minutes of clues, noise and very bad decisions.

// 01 · Five steps
CAM 01 · Briefing● Rec
Holographic floor plan of the datacenter
01 / Briefing

Recover ARCHIVE_731

The mission screen gives you a file name and a building. Somewhere in there, one rack out of hundreds still holds the data. Nobody tells you which.

> OBJECTIVE: RECOVER FILE ARCHIVE_731
Searching a locker
02 / Clues

Follow the paper trail

The maintenance terminal knows the network, but it's locked. The key is on a clipboard in the break room. The clipboard points to a scanner. Every answer opens the next question.

> FIND: MAINTENANCE KEY · NETWORK SCANNER
The Network Scanner
03 / Scan

Find the rack

Walk the server halls and scan rack after rack until one answers back. A sticker on that rack sends you to Security for the tools you'll need to get the data out.

> MATCH FOUND: RACK B12
A server rack up close
04 / Extract

The loud part

Plug in the Data Interface and the download starts. So does the noise: fans, alarms, drives screaming. Get interrupted and the data jumps to another rack. Your progress comes with it, but now you have to find it again.

> EXTRACTING… 63% · NOISE LEVEL: CRITICAL
Escaping through the airlock
05 / Escape

Back to the airlock

100%. Now carry the drive all the way back to where you came in. Through the dark. Past whatever woke up while you were downloading.

> EXTRACTION COMPLETE · RETURN TO AIRLOCK
// 02 · The facility

Same rooms.
Never the same
building.

Seed 0x000000

Every run the datacenter rebuilds itself. Corridors move, server halls swap places, the shortcut you remember is a dead end now. You never learn the map. You survive it.

  • AirlockWhere you come in. The only way out.
  • MaintenanceThe terminal that knows the network.
  • Break roomLockers, clipboards, cold coffee.
  • SecurityTools, decoys, and the reason you came.
  • Server hallsRows of racks. Hundreds of them.
  • Industrial passagesPipes, steam, and things that move.
A long server hall lit by green status lights, work-in-progress environment render
Move your light
Server hall · work-in-progress environment
// 03 · Loadout

Bring the
right tools.

Every monster has a counter. Every tool makes a different kind of noise. Pack for the threat you think you're facing, and hope you guessed right.

Tool 01 · Find

Network scanner

Point it at a rack and it pings the network. No match, keep walking. A match means you found the server, and that the hard part is about to start.

Noise: low · Beeps on a match
Light flareScent sprayPower divertVibration decoyLocker trapDoor wedgeStamina shot+ more in development
Next feed · CAM 04Threat filesWho's hunting you