Everything you need to write about, stream or cover NULLNODE. All assets on this page are free to use in coverage of the game. Questions, review keys or interview requests: info@nullnode.io.
Download all assets (.zip)| Title | NULLNODE |
| Genre | Co-op horror, survival |
| Players | 1-4 (online co-op, solo playable) |
| Platform | PC (Steam) |
| Release | TBA, in development |
| Price | TBA |
| Engine | Unity |
| Developer | Independent team |
| Website | nullnode.io |
| Contact | info@nullnode.io |
NULLNODE is a 1-4 player co-op horror game set in a procedurally generated datacenter. Break in, complete the objective, get out. Every run the layout changes, and one of the facility's monsters is awake.
You and your crew break into a decommissioned datacenter to pull data off a dying server. The job is simple. Finding your way out is not.
Every run assembles a different building: server halls, corridors and dead ends that never repeat. Lights fail, power dips, machines rattle in the dark. Most of it means nothing. But in every run exactly one of the facility's monsters is active, and you will not know which one until it finds you.
The first of them is the Listener. It has no eyes and does not need them. Footsteps, slammed doors and the screaming noise of the upload itself all draw it in. Staying alive is a constant trade between speed and silence, and the objective is the loudest thing in the building.
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